B.
Ice Slot Times: All slots will be 1.5 hours with no curfew
C.
Three‑man referee system shall be used.
D.
Overtime
In the case of a tie game, there will be sudden-death overtime utilizing the following format:
Three (3) minutes stop time five-on-five
Three (3) minutes stop time four-on-four
Three (3) minutes stop time three-on-three
E.
Any skater on the roster may be used.
F.
Changing on the fly is permitted.
G.
Goaltenders do not change ends.
H.
There will be a thirty (30) second break at the end of each three (3) minutes to allow for player change-over.
I.
Any unexpired penalty incurred in the third period will carry over into the overtime period.
J.
Any unexpired penalty incurred in the overtime period will carry over into the next overtime period.
1.
If a penalty is assessed within the last two minutes of the four-on-four overtime, the penalty shall be carried over to the three-on-three overtime as follows:
a)
Three-on-three overtime shall begin as four-on-three to maintain the power play.
b)
At the expiration of the penalty, the teams shall play four-on-four.
c)
At the first stoppage after the power play ends, the play will resume as three-on-three.
K.
Regular penalties shall be assessed during the overtime period except under the following conditions:
1.
A major or minor penalty is assessed when that team is already shorthanded, then a penalty shot shall be awarded to the non-offending team.
2.
The shooter is to be chosen by the coach from the players on the ice.
3.
If the penalty shot is not successful, the offending player must serve the full time of the penalty.
4.
The team may replace the penalized player on the ice.
5.
This does not apply when coincidental penalties are assessed.
L.
If a penalty is assessed in a three-on-three situation:
1.
The player shall be given a ten (10) minute misconduct and will not be permitted to participate in the shoot-out.
M.
If a second penalty is assessed in a three-on-three situation:
1.
The non‑offending team will be awarded a penalty shot.
2.
The penalized player shall be given a ten (10) minute misconduct and will not be permitted to participate in the shoot-out.
N.
If at the end of the three (3) overtime periods a tie still exists, there shall be a shoot-out.
1.
Five (5) players from each team shall participate.
2.
Players must be indicated on the scoresheet prior to the start of the game.
3.
Visiting team will shoot first.
4.
Winner is based on total goals scored after all players have had their turn.
O.
If still tied after the first round, shoot-out is repeated until a winner is determined.
P.
No protest of playing rules shall be permitted.
Q.
Time-outs are not permitted during the overtime periods.
R.
All games are to be played at one rink and all in-district clubs will be billed equally for ice and referee costs.
S.
In DVHL Playoffs, all games will be played until there is a winner as described above. In the event that two or more teams finish with the same record in any round-robin format, the following tie breakers will be observed:
a.
If two teams are tied in a four team round robin, the result of the head to head game will break the tie
b.
If three teams are tied in a three or four team round robin, the following tie breakers will be observed (there can be no head to head tie breaker among all three teams in this case)
1.
Highest goal differential (goals for minus goals against)
2.
Highest goal ratio (goals for divided by goals against)
3.
If #1 and #2 do not produce a winner among all three teams, then the head to head result among the two leading teams in tiebreaker #1 will break the tie, having eliminated the third team.
4.
If the goal differentials and goal ratios are all equal, then the highest seeded team from the regular season will be declared the winner.
In the event that pursuant to section 20 of this article, a format other than a round robin is in effect, tie breakers for that format shall be determined by the Ex. Committee and posted at the rink before the first game of the playoff.